A situation that, perhaps, is presented as a sacrifice in order to maintain the spectacular ease with which we can finish with them but, at the end of the day, a fluidity that feels imposed and barely demands skill on the part of the player.ĭoesn't Assasins III remastered sound so much better than the previous version. Something that submerges, in addition, by the premise is already known that each of our rivals will kindly wait their turn to be dispatched. A set of elements that feels really good when we end up with enemies in a fluid way but that begins to lose interest due to its repetitiveness.Įspecially when we begin to realize that the depth that could reach is relegated to a system of reflections: before this symbol on this enemy, you have to react by pressing this button. The fights in Assassin's Creed III Remastered will be executed through a system by which we can defend ourselves, make attacks on a fixed enemy, and carry out counterattacks.
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